This is a prototype of a strategical game (only one hard-designed level and no replay value + all models, UI and sounds are placeholders).

My goal was to produce this "minimal awesome product" to practice my programming & development skills. I don't know yet if the game will get to a "gold" release.

The game design is based on the inversion of a tower defense gameplay and the will to keep the soldiers alive as much as possible.

The WebGL version doesn't have Continue, Save and Load behaviours.

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Your a major of an army ordered to take a city from the enemy and you'll have to send your troops day after day though the city to take down towers and reach the enemy HQ.


Check 'How To Play' menu to know more about how to play!

You'll also find a 5 minutes video overview here :


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All actions can be managed with the mouse but there are keyboard shortcuts (also explained in Options menu):

- Navigation on UI can be done with arrow keys

- When attacking, you can select the squads with the Tab key / select the squad actions with left/right keys / move the camera with up/down keys or the mouse wheel

Keyboard shortcuts and gamepad control are explained in 'Options' menu.

Download

Download
WIN_Alpha_0.1.2.zip 45 MB

Development log

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